Expanding the Magic Universe Through Art, Nostalgia, and Narrative Worlds
Secret Lair
My Role
Creative Exploration, IP Strategy, Brand Worldbuilding
Overview
This self-initiated creative study explored how Secret Lair—Magic: The Gathering’s collectible, artist-driven product line—could evolve its identity across product formats, fandoms, and storytelling mediums. The goal was to analyze what’s worked so far, identify new opportunities, and develop speculative drops that bridge nostalgia, art direction, and collector psychology. By viewing Secret Lair not just as a product, but as a platform, this exercise aimed to imagine a future where every drop feels like a piece of a larger, living world.
Discovery
The exploration began with a deep dive into Secret Lair’s release history, analyzing over 265 drops to identify recurring creative patterns. Through this analysis, three primary product archetypes emerged: IP Conversions, Theme-Heavy Originals, and Artist Showcases. IP Conversions take beloved third-party properties—such as Street Fighter, Marvel, or SpongeBob—and reinterpret them as Magic cards. Theme-Heavy Originals are often internal concepts with strong creative direction or humor at their core, like Monster Anatomy or Goblingram. Artist Showcases, meanwhile, offer individual creators the opportunity to reinterpret Magic cards through their own visual lens, exemplified by drops from Seb McKinnon or Yoji Shinkawa. By organizing the product line into these categories, it became easier to map audience segments, understand collector motivations, and frame future creative ideation with more strategic intent.
This discovery phase was grounded in broader cultural research, examining fandom overlaps, demographic data, and performance insights. IP-based drops showed significantly higher sell-through rates compared to original drops, while visually distinct releases saw up to 40% more engagement on social platforms. The data reinforced the idea that Secret Lair is strongest when it taps into nostalgia, cross-fandom relevance, and clear visual identity. This early research phase laid the foundation for a robust creative response—one that balanced emotional resonance, genre experimentation, and artistic vision.
Concept
The creative strategy was organized around three thematic pillars: Collaborations, Nostalgia & Emotional Worlds, and New Visual Frontiers. Each direction was developed to stretch the boundaries of what Secret Lair could represent—whether through narrative, aesthetic cohesion, or product innovation.
The first direction, Collaborations, imagined new partnerships that would create instant excitement and cultural crossover. Concepts included “Nintendo Artifacts,” a collector-focused drop that reimagined iconic Magic equipment through the lens of franchises like Zelda, Metroid, and Mario; “The Scrying Deck,” a meta-mystery collaboration with Inscryption, featuring eerie visuals and hidden ARG puzzle elements; and “Gundam Ascension,” a reworking of Magic’s most powerful artifact cards as towering mechs, appealing to sci-fi collectors and fans of classic anime aesthetics.
The second direction, Nostalgia & Emotional Worlds, focused on memory, mood, and genre storytelling. These drops leaned into emotionally rich environments and lo-fi narrative tone. “Lands Beyond Reality” offered dreamlike landscapes by digital painter Chris Firger, evoking hazy temples and glowing horizons. “Planeswalkers at Pace” reimagined battle-worn heroes like Chandra and Jace in moments of quiet, slice-of-life reflection, inspired by lo-fi beats and cozy downtime. “Honor Before Firelight” paid homage to the stylistic elegance of Samurai Jack, with minimalist silhouettes and solemn warriors suspended in high-contrast compositions.
The third creative lane, New Visual Frontiers, explored artist-forward formats that pushed Magic’s visual and structural boundaries. “WARCRAWL” was a punk-fantasy fusion styled after Jamie Hewlett’s anarchic worldbuilding, with neon graffiti, busted guitars, and goblin mayhem. “Scrolls of the Ancient Grove” reinterpreted druids, elves, and dryads through the illuminated style of The Secret of Kells, fusing Celtic symbolism with flowing borders and organic geometry. “The Arcana of Dominaria” recast iconic planeswalkers as tarot archetypes, blending mysticism, elegance, and narrative symbolism for a drop that felt both spiritual and mechanically referential.
Execution
To bring these concepts to life, I created a visual stylescape that captured Secret Lair’s tone as irreverent, mysterious, and premium. This system unified visual references, typography, and layout sensibilities to define a flexible but cohesive art direction. Each concept was supported by detailed speculative design thinking—including packaging ideas like panorama lands that connect into a single vista, survival-kit collector boxes with distressed metal textures, or mirrored foil light-side/dark-side bundles for drops inspired by franchises like Star Wars. The storytelling extended beyond the card frame, imagining campaign hooks such as Spotify mixtapes, QR codes for hidden lore, and even faux PSA trailers voiced by animated characters. The goal was to present each drop not just as a product, but as an immersive, collectible moment in a broader brand universe.
Results
This exploration culminated in the development of more than a dozen fully-formed speculative drops, each grounded in strategic insight and creative possibility. The work offers a vision of Secret Lair as a lifestyle brand—part artifact, part fandom, part narrative canvas. By rethinking how visual storytelling, player identity, and collectible culture intersect, this project reframed Secret Lair not just as a Magic product, but as a long-term creative ecosystem with limitless potential.
3
Drop Types
12
Drop Concepts
10+
Activation Ideas